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01 Explore

Your Workshop

Open the CAD app for the first time — learn to orbit, zoom, and find every tool you'll need.

1. Mastering the User Interface

Know where everything lives in the CAD environment and you'll work faster as designs grow.

1
The Data Panel & Browser Tree

Hierarchical list of every Sketch, Body, Origin Plane, and Component. Use descriptive names early.

2
The ViewCube & Navigation Bar

Click any face, edge, or corner to snap to orthographic views. The Navigation Bar provides Pan, Zoom, Orbit, and Look At.

3
The Workspace Ribbon (Toolbar)

Drop-down menus for Create, Modify, Assemble, Construct, Inspect, and Insert. Changes based on the active workspace.

4
The Timeline (History Bar)

Records every operation in order. Drag to reorder, right-click to edit or suppress, and roll back to any state.

5
The Marking Menu & Right-Click Context

Right-click opens a radial menu with common commands. Context-sensitive — changes based on your selection.

2. Keyboard Shortcuts

These shortcuts eliminate menu-hunting.

Essential CAD Navigation Shortcuts
Action Shortcut (Windows) Shortcut (Mac) Description
Orbit Middle Mouse Drag Middle Mouse Drag Rotate camera around the model
Pan Middle Mouse + Shift Middle Mouse + Shift Slide the viewport without rotating
Zoom Scroll Wheel Scroll Wheel / Pinch Zoom centered on cursor
Fit All F6 or Home F6 or Fn + Left Fit entire model in viewport
Look At Select face, then numpad period Select face, then numpad period Orient view perpendicular to selected face
Undo Ctrl + Z Cmd + Z Reverse the last operation
Redo Ctrl + Y Cmd + Shift + Z Re-apply an undone operation
New Sketch S (search), then type Sketch S (search), then type Sketch Start a new sketch via search
Extrude E E Extrude a selected profile or face
Line Tool L L Draw lines in a sketch
Dimension D D Add a driving dimension to sketch geometry
Command Search S S Find any command by name
Pro Tip: Memorize E (Extrude), L (Line), and D (Dimension) first — they cover 80% of early modeling work.

3. Workspace Environments

Switching workspaces swaps the toolbar while keeping your model intact.

Available Workspaces
Solid Modeling

Create 3D parts using sketches, extrusions, revolves, lofts, sweeps, and booleans.

Surface Modeling

Freeform shapes using patches, trims, and quilts. Great for aerodynamic shells and enclosures.

Sheet Metal

Tools for flat metal fabrication — bend allowances, relief cuts, and flat patterns.

Mesh

Import and edit STL/OBJ meshes. Convert to BRep solids, repair, and reduce face counts.

Simulation

Run static stress, modal, and thermal analyses within the CAD environment.

Drawing

Generate 2D drawings with dimensions, tolerances, title blocks, and sections.

Workspace Comparison
Workspace Primary Output Best For Robotics Example
Solid Parametric 3D bodies Most part design Motor mount, gear hub, wheel
Surface Complex curved geometry Organic / aerodynamic shapes Robot shell, custom grip contour
Sheet Metal Flat patterns + bent parts Laser-cut metal fabrication Chassis plates, sensor brackets
Mesh Repaired/converted meshes Importing external models Scanned legacy parts, downloaded STLs
Simulation Stress/thermal results Validating structural integrity Load testing an arm under payload
Drawing 2D engineering drawings Documentation & manufacturing Dimensioned bracket drawing for CNC

4. Navigation Best Practices

Navigate efficiently and find the right view fast.

Master the ViewCube

Click faces for orthographic, corners for isometric. Right-click to set current view as front.

Mouse Button Mapping

Drag to orbit, Shift+drag to pan, scroll to zoom. Trackpad users: enable gesture navigation in preferences.

Section Analysis Views

Inspect > Section Analysis cuts a plane through your model to verify wall thickness and alignment.

Display Settings & Visual Styles

Toggle Shaded, Wireframe, or Shaded with Edges. Use transparency to spot extrudable regions.

🔍
Isolate & Hide Components

Use the eye icon to hide parts. Right-click > Isolate to show only one component.

Named Views & Bookmarks

Save camera positions as named views for quick recall during reviews.

5. The Browser Tree in Depth

The Browser Tree is your project's skeleton. Keep it clean.

Browser Tree Hierarchy
  • Document Name (top level): Rename to something meaningful like "CompetitionBot_2026."
  • Components: Self-contained building blocks holding bodies, sketches, and child components.
  • Bodies: Solid or surface geometry inside a component. One component can hold multiple bodies.
  • Sketches: 2D profiles driving 3D features, nested under their parent extrude or revolve.
  • Origin: Default origin point, XY/XZ/YZ planes, and axes for stable references.
  • Construction Planes & Axes: Custom reference geometry (offset, midplane, tangent) via the Construct menu.

6. Practice Exercise

Build muscle memory.

Exercise: Explore & Organize a Sample Assembly

Start with a simple extruded box if you don't have a model yet.

1
Open a new file and create a base shape

Create a New Design, sketch a 100mm x 60mm rectangle on the XY plane, extrude it 20mm, and rename the body to "Chassis_Base."

2
Practice ViewCube navigation

Click each face of the ViewCube (Front, Back, Top, Bottom, Left, Right), then click a corner for a trimetric view.

3
Use mouse navigation

Practice orbit (middle mouse drag), pan (Shift + middle drag), zoom (scroll wheel), and F6 to fit all.

4
Add a second feature and organize the tree

Sketch a 10mm circle on the top face, extrude 15mm as a standoff, rename it "Standoff_01," then edit the feature height to 12mm.

5
Try display modes and section analysis

Toggle display modes (Shaded, Wireframe, Shaded with Edges) and try Inspect > Section Analysis on the XZ plane.

6
Save a named view

Orient to a clear isometric perspective, save it as a named view called "Assembly Overview," and practice switching between views.

Success Criteria: You can orbit, pan, and zoom instinctively. You can snap to any view in under 2 seconds. No unnamed features ("Body1", "Sketch3") remain in your Browser Tree.

Challenge

Use the extrude demo to create a shape exactly 30mm tall.

⚠ Predict First

If you double the extrusion height, what happens to the volume of the shape?

Extrude pulls a 2D sketch profile along an axis to create a 3D solid.

Key parameters: Distance (how far), Direction (one side, symmetric, or both), Operation (new body, join, cut, intersect).

Volume = Cross-section area x Height

Guided Exploration
  1. Start with a small extrusion (10mm). Observe the shape.
  2. Double it to 20mm. How did the proportions change visually?
  3. Now try a very large value. At what point does the shape look unreasonable for a real part?
Stage 2 Pause and Reflect
✓ Your reflections are saved automatically
Stage 4 Apply What You Learned

Your team needs a simple L-bracket for a robot chassis mount. Without looking at any reference, try to plan the modeling steps.

  • Identify which plane you would start your sketch on
  • List the sketch tools you would need (lines, rectangles, circles)
  • Decide whether you would use one extrude or multiple features
  • Consider what fillets or chamfers the bracket might need
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